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Unit 10 Review

Learning outcomes

By the end of this unit you should:

  • be able to describe and explain the 65 key conepts related to technology-enhanced language learning
Rubik

Review activities

Activity 1: Language learning theories

Work alone, in pairs or threes. Explain the following terms.

  1. behaviourism
  2. cognitivism
  3. constructionism
  4. social constructionism
  5. connectivism

Activity 2: Comparison and constrast of similiar concepts

Work alone, in pairs or threes. Explain the differences between the following terms.

  1. educational technology vs. computer-assisted language learning (CALL)
  2. CALL vs. mobile-assisted language learning (MALL)
  3. CALL vs. intelligent CALL
  4. web 1.0 vs. web 2.0
  5. web 2.0 vs. web 3.0
  6. web 3.0 vs. web 4.0
  7. web app vs. mobile app
  8. web app vs. website
  9. web app vs. native app
  10. afdf vs. asdf
  11. afdf vs. asdf

Master list

Activity 6: Vocabulary

This list contains of the important technical terms related to technology-enhanced language learning. The terms are grouped by the unit in which they were introduced.

Work alone, in pairs or groups. Describe, explain and provide examples for each of these terms.

  1. behaviourism
  2. cognitivism
  3. constructionism
  4. social constructionism
  5. connectivism
  6. grammar-translation approach
  7. audiolingual approach
  8. communicative approach
  9. post-communicative approach
  10. distributed cognition
  11. situated learning

  12. Learning Management Systems (LMS)
  13. Multimedia and Interactive Learning Resources
  14. Content Authoring Tools
  15. Collaboration and Communication Tools
  16. Assistive Technology
  17. Virtual Learning Environments (VLE)
  18. Mobile Learning and Mobile Apps
  19. Game-Based Learning and Gamification

  20. pre-CALL
  21. English as a Foreign Language (EFL)
  22. Computer-Assisted Language Learning (CALL)
  23. Mobile-Assisted Language Learning (MALL)
  24. Bring Your Own Device (BYOD)
  25. Drills
  26. Sentence transformation
  27. Error correction
  28. Guided discovery
  29. Communicative activities

  30. Intelligent CALL (iCALL)
  31. Natural language processing
  32. Natural language generation
  33. Machine learning
  34. Parsing
  35. Expert system
  36. Rule-based parsing
  37. Probabilistic parsing
  38. Part-of-speech (POS) tagging
  39. Natural Language ToolKit (NLTK)

  40. web 1.0
  41. web 2.0
  42. web 3.0
  43. web 4.0
  44. Document Object Model (DOM)
  45. HTML
  46. CSS
  47. JavaScript
  48. PHP

  49. Chatbot
  50. Large Language Model (LLM)

  51. Immersive technologies
  52. Augmented Reality (AR)
  53. Virtual Reality (VR)
  54. Mixed Reality (MR)
  55. Extended Reality (XR)
  56. Head-Mounted Display (HMD)
  57. Haptic feedback
  58. Field of View (FoV)
  59. 6 Degrees of Freedom (6DoF)
  60. Tracking
  61. Input Devices
  62. Spatial Audio
  63. Rendering and Real-Time Graphics
  64. Scene Understanding
  65. Latency

Review

If you are not sure of the meaning of any of the technical terms above, ask a question in the discussion forum on ELMS.

Running count: 65 of 65 concepts covered so far.